public static interface RendererCommon.GlDrawer
Modifier and Type | Method and Description |
---|---|
void |
drawOes(int oesTextureId,
float[] texMatrix,
int frameWidth,
int frameHeight,
int viewportX,
int viewportY,
int viewportWidth,
int viewportHeight)
Functions for drawing frames with different sources.
|
void |
drawRgb(int textureId,
float[] texMatrix,
int frameWidth,
int frameHeight,
int viewportX,
int viewportY,
int viewportWidth,
int viewportHeight) |
void |
drawYuv(int[] yuvTextures,
float[] texMatrix,
int frameWidth,
int frameHeight,
int viewportX,
int viewportY,
int viewportWidth,
int viewportHeight) |
void |
release()
Release all GL resources.
|
void drawOes(int oesTextureId, float[] texMatrix, int frameWidth, int frameHeight, int viewportX, int viewportY, int viewportWidth, int viewportHeight)
void drawRgb(int textureId, float[] texMatrix, int frameWidth, int frameHeight, int viewportX, int viewportY, int viewportWidth, int viewportHeight)
void drawYuv(int[] yuvTextures, float[] texMatrix, int frameWidth, int frameHeight, int viewportX, int viewportY, int viewportWidth, int viewportHeight)
void release()
6.4.1