Use canvas 2d rendering context. Some browsers such as Safari do not have full support of this feature. Please test your application to make sure it works as intented. See browser compatibility page for reference.
Use canvas webgl2 rendering context. Major browsers have support for this feature. However, this does not work on some older versions of browsers. Please test your application to make sure it works as intented. See browser compatibility page for reference.
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Specifies which pipeline to use when processing video frames.